The word ‘infernal’ refers
to Hell. When someone is a nuisance, irritating or tiresome, they can
be an infernal nuisance thus representing a hellish experience for
you, and thus any hellish experience can be described with the word
‘infernal’.
So too can a particularly
boring and insufferable experience. I’ve often thought of grinding
through heavy games such as Diablo
in this vein. Apparently
Diablo III is
super easy in this respect. Who knows. I’m confident I’d still
find it boring.
Infernal
Machine
feels like a machine that spat out ideas without any focus, stuck in
it’s own hell of second-hand parts.
There
are moments when you hear good ideas
– surf
rock’s
lead slides and rhythm track chromatics (‘Tracks
Over
Carcosa’)
– but these good ideas never go anywhere or
become
more interesting, and
the productions not big enough to drive home dynamics
that seem to just happen without any build up or force.
‘The Forever War’ is aptly
named because it takes forever to get anywhere, and if you can allow
yourself to be dragged along for the first five minutes, I’d be
impressed if you make it another four at which point the guitar
finally breaks out of its annoyingly picked chord figure, lasting a
mere fraction of the time and making you wonder where the rest of
that lead break went.
Maybe a black hole.
Neither the rhythm nor the
lead work is interesting or catchy enough to sustain attention –
and at least one of those needs to be to allow the listener greater
pleasures. Most tracks will pass without you even noticing them,
which, in one respect, could make great background music you don’t
have to pay any attention to.
‘Tachyon
Deep’
focusses
more on a bongo rhythm which is a great enjoyable contrast without
diverting from the band sound. Passing the halfway mark, bigger
drumming seeps in and the guitar distorts away from the sustained
notes, but the song never reaches any true climax, and
the final chord stabs aren’t convincing enough.
In
many ways this is my kind of music – stoner rock via prog and space
rock with some sprinklings of surf rock. It all sounds like it’d be
a good, if not interesting, mix. It is a good mix, it’s just that
the ideas never
rise above bog standard.
I
can honestly say that I like what the band is attempting, but if
anything, the shortest ‘song’ (tracks are mostly instrumental
with some dreary vocals moaning here and there) at a mere two minutes
displays aptly what they can’t do with the simplest of ideas.
‘Escape Aleph Minor’ and
the following
tracks
want
to invoke Pink
Floyd’s Ummagumma
but without any of the crazy. There’s a sense of serenity at times,
and there are moments of doom, but neither feel like they’ve been
created through the shear abandonment of
the soul towards
musical
ends.
It all feels too safe at times.
This
album has more of the feel of a band exploring music without
solidifying or
editing any
ideas. It’s
almost what I imagine Tool might sound like during rehearsals when
they first start rehearsing
riffs.
The difference of course is that Tool spend time (actual
time
within the space/time continuum) working on and developing those
ideas; Infernal
Machine
sounds like neither of those two events took place and New Keepers of
the Water Towers just shrugged their shoulders and said “yeah,
that’ll
do.”
It’s not like any of that’s particularly bad, I just can’t
imagine someone who actually enjoys this album
would come back for extended periods of listening.
Maybe you need to be stoned
out of your brain to enjoy this music, or surfing on an acid trip; I
don’t know and I don't do drugs anymore, and I'm not going to
either just so I can get more out of this album.
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